![victoria 2 dismantle empire victoria 2 dismantle empire](https://forumcontent.paradoxplaza.com/public/514930/eu4_4.png)
- #Victoria 2 dismantle empire mod#
- #Victoria 2 dismantle empire update#
- #Victoria 2 dismantle empire Patch#
![victoria 2 dismantle empire victoria 2 dismantle empire](https://static.wikia.nocookie.net/popdemandmod/images/6/6e/Warisuponus.jpg)
The American Innovation and Choice Online Act, led by Democratic Rep. Each of these bills addresses an important problem and we’re encouraged that there is strong bipartisan interest in tackling these issues."ġ. "The power of dominant big tech firms hurts small businesses and stifles the kind of innovation that makes America the world’s leading economy. What they're saying: A White House official tells Axios the administration will work with Congress as the process moves forward. A Republican aide told reporters that Republicans agree the status quo isn't working.
#Victoria 2 dismantle empire update#
Next update will coincide with the Rule Britannia release, and will be updated for 1.Why it matters: The legislation is the latest attempt by the government to curb the power of tech giants.ĭetails: House lawmakers have sponsored five bipartisan bills that represent the culmination of a years-long inquiry into the power of Big Tech.ĭemocrats and Republicans don't agree on much, a Democratic aide said in a call with reporters, but there is widespread agreement about the need to tackle what lawmakers see as a competition crisis in the U.S. – A "Dismantle Empire" CB that Great Powers can use against other Great Powers, that only allows you to return cores/release nations at roughly half the normal cost and AE – More methods to stop or at least slow down AI blobbing (especially by the Ottomans)
#Victoria 2 dismantle empire Patch#
– Some nerfs to money gain, especially later on in the game, to stop the "infinite money" problems in this patch – Plague events that occasionally happen in highly developed provinces without clinics/hospitals, that can be "contained" by enacting decisions to limit migration inside and outside the country (with consequences of their own) – Famine events that occur when a province is occupied by an enemy, to represent enemy soldiers taking food from civilians during wartime – Events that model natural migration between provinces, provinces that are too heavily devastated will have its population (represented by development) flee to less devastated provinces
![victoria 2 dismantle empire victoria 2 dismantle empire](https://static.wikia.nocookie.net/popdemandmod/images/0/02/Treaty.jpg)
– An event that occasionally pops up when you occupy a fort or enemy province, that allows you to take certain actions regarding it – A dynamic increase in development of provinces over the course of the game Things I’m working on for the next update: That being said, if there are any bugs that occur if you are missing DLC then let me know.
#Victoria 2 dismantle empire mod#
This mod is balanced around the player having all of the DLC. Persia, Mughals, Manchu, Brandenburg-Prussia, will all form more often, Poland-Lithuania won’t be partitioned by its neighbours by 1550, etc.) All of these mechanisms are specifically designed not to interfere with the player’s experience. This mod does not forcibly railroad the outcome of the game, rather it simply makes it be more consistent (i.e. This mod was inspired by the Historical Project Mod (HPM) in Victoria II, as well as the numerous threads on /r/eu4 and the Paradox forums about major issues like mercspam, loanspam, AI blobbing, and institution spread. This mod is for players who want their game to be more challenging and historical, but find Meiou and Taxes too overcomplicated. Makes blobbing harder (especially AI blobbing), and adds certain mechanisms to ensure more historical accuracy and more strategic gameplay. This mod is meant to fix the current balancing issues in the game, especially during the late game.